The Crowdsourced MMO Police

on Jan 18, 2011
League of Legends is a popular and free MMO combining strategy and RPG elements, and like any online multiplayer game has to contend with problematic players ruining the game experience of other users (griefing, hacking, etc.). Now, it's not...

Raid Encounter Difficulty: Why is “Hard Mode” Hard...

on Dec 1, 2010
Welcome to December! Today's post serves as an introduction to an idea that I'll be expanding on in the future. One of the fundamental properties of games is that they don’t exist until someone makes them. I realize that this may seem like a “no...

UI Modification, Cognitive Overload and Game Play

on Oct 29, 2010
Welcome to the first Motivate.Play blog entry! Our plan is to post new content at a rate of about one entry per week. I’ve been lucky enough to be chosen to lead off, and so today I thought I’d write a think piece that may better explain the...