Video games, violence, and common sense

on Apr 2, 2013
Media violence research waxes and wanes like many other research topics. Focusing events train the collective gaze of the world on single point. When Facebook changes how it shares our information, we discuss our tenuous grip on privacy. When...

A Dark Future for Gamification?

on Oct 10, 2012
Gamification can be a powerful tool, but also a locus of debate. Is it the perfect way to help us become better versions of ourselves, making beneficial but uninteresting tasks more engaging? Or is the gamification carrot not as healthy as we think,...