Better, Stronger, Faster: How Games Will Change Wh...

on Jul 27, 2011
For a few years now I’ve been interested in the idea of cybernetic systems – that is, systems of information communication and control that typically include a human controller, a machine enhancement, and regulatory feedback between...

Government Uses of Games and Virtual Worlds

on Jan 23, 2011
Back in the autumn Byron Reeves, James Scarborough, Leighton Read and myself co-authored a briefing paper for the Science and Technology Policy Institute, part of the White House OSTP.  The piece was made public this week and – blatant...

UI Modification, Cognitive Overload and Game Play

on Oct 29, 2010
Welcome to the first Motivate.Play blog entry! Our plan is to post new content at a rate of about one entry per week. I’ve been lucky enough to be chosen to lead off, and so today I thought I’d write a think piece that may better...