Better, Stronger, Faster: How Games Will Change Wh...

on Jul 27, 2011
For a few years now I’ve been interested in the idea of cybernetic systems – that is, systems of information communication and control that typically include a human controller, a machine enhancement, and regulatory feedback between the two....

Government Uses of Games and Virtual Worlds

on Jan 23, 2011
Back in the autumn Byron Reeves, James Scarborough, Leighton Read and myself co-authored a briefing paper for the Science and Technology Policy Institute, part of the White House OSTP.  The piece was made public this week and – blatant...

UI Modification, Cognitive Overload and Game Play

on Oct 29, 2010
Welcome to the first Motivate.Play blog entry! Our plan is to post new content at a rate of about one entry per week. I’ve been lucky enough to be chosen to lead off, and so today I thought I’d write a think piece that may better explain the...