GDC Online - A conversation with Damion Schubert

on Oct 20, 2011
Damion Schubert, Principle Lead Systems Designer of Bioware's upcoming Star Wars: The Old Republic, gave a great talk Tuesday titled "Double coding: Making Online Games for Both the Casual and the Hardcore". In it he stressed the importance of...

GDC Online - Playdom presents: The Year in Social ...

on Oct 12, 2011
This talk by Steve Meretzky and Dave Rohrl of Playdom was a doozy (and I mean that in the best way possible), reviewing the major changes in social gaming market over the past year. I'm going to use this post to highlight some of the most important...

GDC Online - Neal Stephenson on narrative, games, ...

on Oct 11, 2011
All you Neal Stephenson fans out there will be (vicariously) excited that we had the chance to hear him speak briefly today, discussing the role of storytelling in video games, as well as couple of his latest projects. For those of you don't know...

GDC Online - Day 2 Coverage

on Oct 11, 2011
Hey everyone! We're back at the Austin convention center for day two of of our coverage of GDC Online 2011! Yesterday had some interesting talks, but today things get even more exciting, with the opening of the main expo floor and a keynote...

GDC Online 2011 Coverage Starts Now!

on Oct 10, 2011
So things have begun. We're here at GDC Online in Austin, TX, attending talks, exploring the expo floor, and with plans to publish lots of good content over the next couple of days. To get the ball rolling...I just got out of my first talk of the...