GDC: Winning the behavior change game – suggestion...

on Mar 8, 2012
The role of games for promoting, facilitating, an supporting behavior change has been a hot topic at this year’s conference. Below are summaries from two presentations from two separate sessions, both of which stress how games – through their...

GDC Online - A conversation with Damion Schubert

on Oct 20, 2011
Damion Schubert, Principle Lead Systems Designer of Bioware's upcoming Star Wars: The Old Republic, gave a great talk Tuesday titled "Double coding: Making Online Games for Both the Casual and the Hardcore". In it he stressed the importance of...