The Motivate. Play. Repository is a place to find collections of important video game research. Whether you are a designer looking to buff up your social science credentials, a student writing a paper for class, or a researcher interested in game design, we hope the repository can provide the information you crave.
We are constantly adding to the repository and trying to keep the information manageable. If there is a resource that you don't see here, please let us know.
Player types, intrinsic motivation, extrinsic motivation, design elements.
Norms, teamwork, community, competition & cooperation, social design.
Virtual EconomiesÂ
Currency, virtual goods, economic stability, value.Â
Telemetry & User Research
Tracking player behavior, measures, metrics, tools, techniques.
Games as Social Science Research Tools
Mapping to real world behavior, research methods.
The Effects of Games on Players Attitudes, Beliefs, and Behavior
Aggression, social perceptions of reality, cognitive biases, cultivation.