7 Essential Resources for Understanding Motivation...

on Apr 4, 2013
Motivation is an important topic for game designers and social scientists. Many herald the ability of games to motivate players through incentive systems, by fulfilling intrinsic needs, capturing attention, or hooking into evolved motivational...

Introducing Lauren Collister

on Nov 18, 2012
I'd like to take a moment to introduce Lauren Collister, who is a new writer joining our staff. Lauren is a PhD Candidate in the Department of Linguistics at University of Pittsburgh. Her focus is in sociolinguistics, which is the study of...

How to Reduce Antisocial Behavior

on Nov 2, 2012
Recently Bungie (Halo 4)  and NCsoft (Guild wars 2) have both taken a very aggressive stance on antisocial behavior in chat channels. Both companies have begun to ban players who use hate speech. Now, as far as I can tell banning such behavior can...

Interview with Evan Brown of the Carnegie Mellon E...

on Oct 8, 2012
At GDC last March I spoke with Evan Brown a digital artist working for Carnegie Mellon University. Earlier that day Evan had participated on a GDC panel where he talked about the Augur Project  at the Carnegie Mellon ETC. According to the Augur...

Serious Play Conference - August 21-23

on Jul 11, 2012
For those interested in Serious Games and willing to take a trek to the west coast the Serious Play Conference will take place Tuesday – Thursday, August 21 – 23, 2012, at DigiPen Institute of Technology in Redmond, Wash. According to the press...